
Even a successful mission where you’re diligent about healing up wounded squads and lose relatively few troops will cost you a fair bit of strength. Missions can be attempted multiple times, but each of your three companies has limited strength and this depletes as you undertake military actions. It was refreshing to be able to screw up like that, but this expansion is also pretty heavy-handed in the way it applies attrition to your forces. My first efforts floundered around two-thirds in and the rest of my review time has been spent replaying earlier missions to see whether Relic’s claims about dynamic structure hold water. As a result of that I haven’t seen every single mission this expansion has to offer, because I’ve not yet made it through the full thing. Just as in XCOM, this means you can reach a point in Ardennes Assault where you simply have no chance of progressing and may as well restart.
